Gears of War 4 weapon tuning changes delayed until April

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At the beginning of March, The Coalition announced that major Gnasher tuning was in the works, both in Core and Competitive. The company confirmed that the changes would be deployed the same month. Gears of War 4 fans welcomed the news, as this is one of the most popular player requests.

Unfortunately, we have a bad piece of news for you. PezRadar recently announced that the weapon tuning changes have been delayed until April.

Gears of War 4 weapon tuning

TC decided to delay implementing the weapon tuning changes due to a series of bugs they encountered during testing. As a result, the players who will participate at the upcoming Gears of War 4 Atlantic City event won’t be able to test the new weapon capabilities. PezRadar also explained that some of the recently detected bugs may require a Title Update.

QA has been testing some of the changes and unfortunately we’ve run into some snags with some bugs related to a few of the changes that we are chasing down. […]

This now puts at risk in timing for the weapon tunings and our Atlantic City event for our competitive players. We decided that we did not want to impact the event practice time for the players (as they would not have sufficient time for this) and will be holding off on the tuning changes until after Atlantic City.

The weapon tuning update is fairly extensive and covers a plethora of weapons, magazine sizes, stopping power, headshot damage, damage from specific distances, weapon respawn rates and more. With so many changes, we unfortunately can’t just tweak one tuning set as some of the systems on the back end are tied together and we would run into some significant risk doing this.  […]

We apologize for the delay on this but I will say that this one is a big update and we think it will be worth the wait.

The Coalition will reveal more details about the whole weapon tuning process, as well as the exact upcoming changes over the coming weeks.

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