A couple of days ago, it was revealed at the Windows 10 Event that Microsoft is bringing support for Dolby Atmos to the Xbox One S with the upcoming Windows 10 Creators Update, information that is generating a wave of excitement among audiophiles.
The Xbox One S is criticized for its lack of support for next generation audio standards despite possessing an Ultra HD Blu-Ray drive. Though this problem will be resolved with the addition of Dolby Atmos playback, the update is still not as groundbreaking as Sony adding 3D Blu-rRy playback to the PlayStation 3. Nonetheless, it is a step in the right direction for Microsoft’s console.
Along with the Dolby Atmos update, new revelations were also made at the press event that further spiked gamer enthusiasm and gave them an impression of what is to come in the future: Native streaming and broadcasting.
In a tweet by Mike Ybarra, the Xbox engineering lead, it was explained that both the Doby Atmos and streaming features will not only be available onXbox One S but also on the launch model. Gaming and video content will also feature the newly introduced audio options.
Yes bitstreaming and Atmos will work on all Xbox One products not just Xbox One S, for both video and games that support it. #Xbox
— ♏️ike Ybarra (@XboxQwik) October 26, 2016
Having said this, it now seems like owning a constantly updated gaming console is much better than having a standalone, fixed feature set. It is still unclear when the update will be released for the Xbox One S because the only time period Microsoft specified is “soon”.