Curious about how Elder Scrolls 6 could look on the Series X?

by Alexandru Poloboc
Alexandru Poloboc
Alexandru Poloboc
News Editor
With an overpowering desire to always get to the bottom of things and uncover the truth, Alex spent most of his time working as a news reporter, anchor,... read more
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Elder Scrolls 6

Before we start talking about the game and actually show you the screenshots we are about to, let’s address the elephant in the room first.

Yes, just as Phil Spencer hinted, Edler Scrolls 6 will apparently join the likes of Starfield and be an Xbox exclusive game, if you had any doubts regarding this matter.

So, if you are a proud PlayStation owner but still want to play this upcoming title, you will have some hard choices ahead of you if that happens to be true.

Now that that’s settled, let’s get right into it and get somewhat a first look at this new Bethesda experience. However, keep in mind that these aren’t official gameplay screenshots.

Modder offers glimpse into potential Elder Scrolls 6 world

Yes, The Elder Scrolls 6 is still a long way from being finished, but we do know the game will be running on Bethesda’s new upgraded Creation Engine 2.0 to push new high-end photogrammetrical textures and visuals.

Other than a brief cinematic snippet from 2018 and a few teases, we haven’t seen much of what the game might look like.

But all is not lost, as modders took it upon themselves to offer a glimpse into the future by using Unreal Engine 5 optimizations to show what could be possible with the new Elder Scrolls.

A particularly skilled environment artist called Christian Gomm recently completed a pretty awesome demo recreation of Skyrim in Unreal Engine 5, one that uses custom assets and Nanite tech.

Yes, the screenshots look really good, so we can only imagine how good the real game will actually look when it comes out if some early unofficial renderings deliver such results.

The creator also sheds some light on the process that he underwent in order to deliver these results.

This is an environment I’ve been using to work on my photogrammetry workflow, and contains a mixture of my own photoscanned assets and materials, megascans and my own substance materials. The pine trees were made by me using Speed Tree, and the Spruce trees were from an unreal market asset pack.

We’ve yet to see any new images or footage from Bethesda, even though fans are relentlessly asking for insights into what goes on behind closed doors.

But, one can only imagine that the results won’t disappoint if we just look back at the game series and compare past versions.

However, for now, all we can do is sit tight and wait on new content to be shared. Until then, you can use these renderings as a teaser.

We will definitely keep an eye out for any new details regarding The Elder Scrolls 6. What do you think creators will do differently in this sequel?

Share your opinion with us in the comments section below.