Gears of War has many great weapons. They all have their strengths and weaknesses, but in the end, the gameplay should remain balanced.
The gnasher is used in close quarters. It is a shotgun that does a lot of damage and can kill more than one enemy from one shot. However, in the new Gears 5, this is not the case anymore.
In the new release, developers decided that the gnasher should have room for only six shells instead of eight. Moreover, the shotgun will reload only three shells by default if you don’t reload the weapon.
Changes in Gears 5 gnasher bring many issues
This is a major issue because the players are not used to this reloading system. So, this little change will cause problems for many gamers. In a multiplayer environment, a simple mistake could get players killed.
Let’s say that players will adapt to this change, but the scarcity of the shells remains a problem. Players will need to reload more often than before, which is hard in close-quarter combat.
So, the change makes the weapon weaker. As a consequence, the rifle will become stronger and more popular among players. Probably, this is the main idea behind the change but we can’t know for sure.
Furthermore, this problem didn’t get the attention it deserved, neither from developers nor from the gaming community. As some users noticed, people don’t react to these issues until they are right in their faces.
For the fans of the gnasher, this is a major problem. So, when using this weapon, the players will be extremely vulnerable.
What’s your take on the changes in Gears 5 gnasher? Do let us know in the comments section below!
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