Gran Turismo Sport will render replays at 60FPS on a 1080P TV and 30FPS on a 4K TV

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We all were expecting to get our hands on Gran Turismo this year, but to many’s disappointment, is now delayed until the next year but to some consolation, it is also adding support for 4k resolution and 60 FPS on PS4 pro. Replays in the game will be rendered at 60FPS on a 1080P TV, while on a 4K TV replays will be rendered at 30FPS using 1800 checkerboard.

Now with the delayed release of the title, which was announced at the PlayStation Blog, developers are fully prepared to utilize this time in further ‘perfecting’ the game by adding enhancements and improvements to the visuals and the graphics and introduce a bunch of new features that the users might not be expecting. To name a few, along with HDR 10 standard support the game will offer a wide color output, able to display a 64 percent increase in color space over sRGB. All Gran Turismo games will support not only the current HDR TVs, but also all future HDR devices that can reach brightnesses up to 10,000 nits (the HDR10 ST.2084 standard).

“The company has implemented the latest technologies for the visual enhancements specially the checkerboard rendering”, as claimed by Polyphony’s CEO. Yamauchi further added that, “we are more committed than ever to making GT Sport the best Gran Turismo game to date.”

Additionally, Gran Turismo Sport will not be fully playable in VR as reported in a tweet by, and will be restricted to a dedicated VR mode baked into the game. Moreover, the creator of Gran Turismo, Kazunori Yamauchi, stated his intentions about outsourcing development to other studios to make GT title releases happen more often but it is easier said than done.

“It will be one part of the game,” explained Yamauchi. “One thing we discovered in developing and doing the VR, to do the whole game playable in VR is going to be a strain on the players. You can see in the demo downstairs, there’ll be a VR Tour mode that’ll be included in the game. That showcases the VR effects.”

Gran Turismo, that was formerly to be unveiled on November 18, 2016 but the delayed release of the game for perfection and precision, shows how much the CEO Kazunori Yamauchi and his company is determined to deliver an impeccable user experience and player excitement.

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