Intel Graphics Driver brings 4K HDR streaming support for Windows PCs

By: Costea Lestoc
2 minute read
intel 4k HDR

Intel rolled out a new graphics driver that adds support for streaming 4K HDR content on Windows PCS and laptops that come with the appropriate hardware.

Microsoft Fall Creators Update came with support for 4K HDR streams, but only particular Nvidia graphics adapters were supported such as Pascal-based graphics adapter starting with the GeForce GTX 1050 Ti.

The minimum requirements were the following: 3GB of graphics memory, a display with 4K resolution, and HDCP 2.2 support, high-speed Internet connection with a minimum of 25 Mbit downstream and, of course, new Nvidia GeForce drivers.

Intel Graphics Driver for Windows version 15.60 improves things

Intel Graphics Driver for Windows version 15.60 is introducing 4K HDR streaming for systems powered by Intel hardware that meets a few requirements.

For instance, only CPUs with Intel UDH Graphics 620 and Intel HD Graphics 620 and beyond support 4K HDR streaming after you install the driver.

You can find these new graphics chips in Kaby Lake, Kaby Lake Refresh and Coffee Lake (Core I-7000 and Core I-8000) chipsets.

Configuring systems running Windows 10 Fall Creators Update to support HDR

Intel Graphics Driver for Windows version 15.60 is compatible with Core I-6000 devices that come with integrated processing units, but these won’t support HDR.

Systems running Windows 10 Fall Creators Update can be configured to support HDR after you install the 300MB driver package. The option only becomes visible if the device meets the requirements. If the option is available, you can find it under Settings – System – Display.

For the moment, only YouTube and Netflix are supported, and playback requires a display with HDR support, and it just works in Microsoft Edge. Netflix playback needs HDCP 2.2, and it supports streaming in Microsoft Edge and the native Netflix app for Windows 10.

It worth noting that Intel Graphics Driver for Windows version 15.60 also introduces support for Wide Color Gamut, video processing and decode acceleration in DirectX 12.

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