{"id":21268,"date":"2026-08-07T09:53:33","date_gmt":"2026-08-07T09:53:33","guid":{"rendered":"https:\/\/windowsreport.com\/it\/nintendo-afferma-che-il-615-delle-vendite-di-software-e-ora-digitale\/"},"modified":"2026-08-07T09:53:33","modified_gmt":"2026-08-07T09:53:33","slug":"nintendo-afferma-che-il-615-delle-vendite-di-software-e-ora-digitale","status":"publish","type":"post","link":"https:\/\/windowsreport.com\/it\/nintendo-afferma-che-il-615-delle-vendite-di-software-e-ora-digitale\/","title":{"rendered":"Nintendo afferma che il 61,5% delle vendite di software \u00e8 ora digitale"},"content":{"rendered":"\n<p>Le vendite digitali di Nintendo ora rappresentano il 61,5% degli acquisti totali di software, dimostrando che sempre pi\u00f9 giocatori scelgono i download rispetto ai giochi fisici.<\/p>\n\n\n\n<p>Il dato proviene dal rapporto finanziario di Nintendo del 6 agosto relativo al <a href=\"https:\/\/www.nintendo.co.jp\/ir\/pdf\/2026\/260806_2e.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">primo trimestre dell&#8217;anno fiscale 2027<\/a>. Gli acquisti digitali rappresentavano il 59,3% delle vendite di software nel trimestre precedente, il che significa che la quota \u00e8 aumentata di 2,2 punti percentuali.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-nintendo-s-digital-revenue-nearly-doubled\">Il fatturato digitale di Nintendo \u00e8 quasi raddoppiato<\/h2>\n\n\n\n<p>Nintendo ha generato \u00a5132,7 miliardi dalle vendite digitali nell&#8217;ultimo trimestre, rispetto ai \u00a569,8 miliardi del trimestre precedente.<\/p>\n\n\n\n<p>Ci\u00f2 rappresenta un aumento di circa il 90% rispetto al trimestre precedente. Nintendo ha dichiarato che le maggiori vendite delle versioni scaricabili dei giochi confezionati hanno contribuito alla crescita anno su anno, mentre lo yen giapponese pi\u00f9 debole ha anche incrementato i ricavi dichiarati.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-switch-ecosystem-continues-to-expand\">L&#8217;ecosistema Switch continua ad espandersi<\/h3>\n\n\n\n<p>Questa evoluzione avviene mentre Nintendo beneficia di un&#8217;ampia base di utenti attivi nel suo ecosistema hardware.<\/p>\n\n\n\n<p>Switch 2 ha gi\u00e0 <a href=\"https:\/\/windowsreport.com\/it\/nintendo-switch-2-supera-i-23-milioni-di-vendite-mentre-la-domanda-resta-forte-2\/\" target=\"_blank\" rel=\"noopener noreferrer\">venduto pi\u00f9 di 23 milioni di unit\u00e0<\/a>, offrendo a Nintendo un pubblico considerevole sia per i giochi fisici che per quelli scaricabili.<\/p>\n\n\n\n<p>Anche le vendite di software restano solide. Tomodachi Life: Living the Dream ha superato gli 8 milioni di unit\u00e0 vendute al 5 agosto 2026, mentre Pokopia \u00e8 diventato il titolo spin-off di Pok\u00e9mon pi\u00f9 venduto di Nintendo.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-physical-games-remain-part-of-nintendo-s-strategy\">I giochi fisici rimangono parte della strategia di Nintendo<\/h3>\n\n\n\n<p>Nintendo non ha indicato di voler abbandonare le pubblicazioni fisiche, ma i suoi ultimi dati mostrano un costante spostamento verso la distribuzione digitale.<\/p>\n\n\n\n<p>L&#8217;intero settore si sta muovendo nella stessa direzione, con Sony che eliminer\u00e0 i giochi su disco nel 2028 e che ha riferito che l&#8217;82% delle vendite di giochi per PlayStation erano digitali.<\/p>\n\n\n\n<p>I supporti fisici rimarranno probabilmente importanti per Nintendo, ma le vendite digitali potrebbero assumere un ruolo sempre pi\u00f9 centrale se la tendenza attuale continua.<\/p>\n\n\n\n<p>Via <a href=\"https:\/\/insider-gaming.com\/nintendo-software-sales-are-becoming-increasingly-digital\/\" target=\"_blank\" rel=\"noopener noreferrer\">Insider Gaming<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Le vendite digitali di Nintendo ora rappresentano il 61,5% degli acquisti totali di software, dimostrando che sempre pi\u00f9 giocatori scelgono i download rispetto ai giochi fisici. Il dato proviene dal rapporto finanziario di Nintendo del 6 agosto relativo al primo trimestre dell&#8217;anno fiscale 2027. Gli acquisti digitali rappresentavano il 59,3% delle vendite di software nel [&hellip;]<\/p>\n","protected":false},"author":49,"featured_media":21269,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_enabled_clarity":"","footnotes":""},"categories":[909],"tags":[],"work":[],"class_list":["post-21268","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-guide"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v28.1 (Yoast SEO v28.1) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Nintendo afferma che il 61,5% delle vendite di software \u00e8 ora digitale<\/title>\n<meta name=\"description\" content=\"Le vendite digitali di Nintendo hanno raggiunto il 61,5% degli acquisti totali di software mentre i giochi scaricabili continuano a guadagnare terreno\" \/>\n<meta name=\"robots\" content=\"index, follow, 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Now, he's one of the Troubleshooting experts in our worldwide team, specializing in Windows errors &amp; software issues.","sameAs":["https:\/\/x.com\/MilanStanojev17"],"url":"https:\/\/windowsreport.com\/it\/author\/milan\/"}]}},"_links":{"self":[{"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/posts\/21268","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/users\/49"}],"replies":[{"embeddable":true,"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/comments?post=21268"}],"version-history":[{"count":0,"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/posts\/21268\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/media\/21269"}],"wp:attachment":[{"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/media?parent=21268"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/categories?post=21268"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/tags?post=21268"},{"taxonomy":"work","embeddable":true,"href":"https:\/\/windowsreport.com\/it\/wp-json\/wp\/v2\/work?post=21268"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}