Mass Effect Andromeda’s 700MB update for Xbox One is nothing but fixes for the game

Radu Tyrsina
by Radu Tyrsina
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Mass Effect Andromeda is in the headlines again as its developer has released a new patch for the Xbox One version of the game weighing in at 700MB. The other version of the update on the PS4 and PC are a bit heavier at 2 GB and it is yet unsure why the Xbox One version only demands 700MB.

No patch notes yet

One problem everyone is having with the update is that BioWare, the game’s developer, hasn’t gotten around to releasing patch notes which would clarify what’s inside. Despite that, the company made a statement which suggests that the update’s contents are what other platforms received as well, meaning there is no discrepancy in terms of content or quality between the multiple platforms which have access to the game.

Things are better now

From what those that have tried the game since the update can tell, the patch is mainly a stability and performance booster since Andromeda players have reported persistant problems with FPS fluctuations between different zones in the game. Applying this update seems to help a lot, but there is still room for improvement as far as stability is concerned.

Technical problems got in the way

While Andromeda was released with much anticipation, it seems to have failed to meet the expectations it set for itself and the ones set by eager fans after the success of previous installments in the series. While the game is considered great from a story perspective, the technical difficulties it is encountering early on keep Mass Effect Andromeda from being considered a successful release. Some of these problems seem to have been mended with this patching, but there are still more to go.

The good news is that the developer is aware of the issues and is working towards salvaging or maybe even transforming the game into one of the best games of the year. There has been a great deal invested into this game as the fourth installment in a long lasting franchise.

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