Project Scorpio debuts new design language for Xbox

Edward Hudson By: Edward Hudson
2 minute read

New details about Microsoft’s upcoming console dubbed Project Scorpio have surfaced, suggesting that the software giant is working on Motion, a new design language for the console.

On Twitter, WalkingCat (@h0x0d) shared what he discovered from the LinkedIn profile of Eric Fiscus, a software engineer who has been working on both Project Scorpio and the upcoming Project Neon visual redesign for Windows 10. Fiscus’s profile hinted at a fresh design language for the console, stating:

Xbox Scorpio Prototyping

What are we going to do with 6 teraflops of graphical processing power? Find out next year on Christmas morning 😉

Earlier rumors had it that the console would use Project Neon. However, Windows Central reached out to unnamed sources about Microsoft’s plans. The publication reports that Scorpio will see the same design language for Windows 10 as Project Neon. Sources allegedly told WC that the “Motion” portion is in reference to Project Neon itself for some impressive visual updates. The current Xbox One user experience relies on the MDL2 design language, which is visible across the Windows 10 landscape for PCs and mobile devices.

In addition to the new design language, the Xbox One will also receive a slew of UI/UX improvements once the Creators Update arrives. These improvements include Beam integration, faster dashboard, and a Home screen. Previous reports claim that the Snap mode will also depart the Xbox ecosystem.

While there is little information about Project Scorpio, the new design language is billed as the “most powerful console ever” with 6 teraflops of power. We will hear more about the initiative once Project Scorpio sees the light of day on June 11 at E3 2017.

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