Good news for all Rocket League fans: Xbox One combatants can now play against PC players because the game now supports cross-platform play. This update comes shortly after the game received a new and interesting game mode named Hoops, a mode where players gather to play an unusual game of basketball game with their cars.
Rocket League’s developer promised in March it would make cross-platform functionality available to players and two months later we see the result. The cross-platform play feature is enabled by default and players can disable it from the Misc. tab of the Options menu.
Once players disable the cross-platform play feature, they will only find games with players on their own platform. You will recognize players from the Steam platform by their Rocket League shield icon on the in-game scoreboard. Leaderboards have also been updated with a platform-specific filter option that shows rankings only for the network you are playing on.
This Rocket League version also brings fixes for the following two bugs:
- Crash in Free Play when Reset Ball was used after scoring
- Players were prevented from spawning when playing offline/split screen modes.
Xbox players have long asked for this feature and thanks to Microsoft’s cross-platform policies, the game developer was able to fulfill the player requestss:
It’s an historic moment for us here at Psyonix, and we’re really excited to bring Xbox One and Steam PC players closer together. Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft’s new cross-network policies, we’re proud to give it to them.
Buy Rocket League from the Xbox Store and invite your friends to compete against one another in this amazing game.
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