{"id":6544,"date":"2026-09-11T16:46:38","date_gmt":"2026-09-11T16:46:38","guid":{"rendered":"https:\/\/windowsreport.com\/se\/playstation-bryter-med-hideo-kojimas-physint-pa-grund-av-budget-och-tidsfristproblem-havdar-rapport\/"},"modified":"2026-09-11T16:49:00","modified_gmt":"2026-09-11T16:49:00","slug":"playstation-bryter-med-hideo-kojimas-physint-pa-grund-av-budget-och-tidsfristproblem-havdar-rapport","status":"publish","type":"post","link":"https:\/\/windowsreport.com\/se\/playstation-bryter-med-hideo-kojimas-physint-pa-grund-av-budget-och-tidsfristproblem-havdar-rapport\/","title":{"rendered":"PlayStation bryter med Hideo Kojimas PHYSINT p\u00e5 grund av budget- och deadlinebekymmer, h\u00e4vdar rapport"},"content":{"rendered":"\n<p>Hideo Kojimas PHYSINT har tagit en dramatisk v\u00e4ndning, d\u00e4r Xbox nu kliver in som spelets utgivare efter att PlayStation l\u00e4mnade projektet. Kojima Productions bekr\u00e4ftade att utvecklingen forts\u00e4tter med Xbox, men en ny Bloomberg-rapport kastar mer ljus \u00f6ver varf\u00f6r Sony beslutade att \u00f6verge det efterl\u00e4ngtade actionspionagespelet.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-physint-reportedly-became-too-expensive-for-playstation\">PHYSINT blev enligt uppgift f\u00f6r dyrt f\u00f6r PlayStation<\/h2>\n\n\n\n<p>Enligt den <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-09-11\/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox\" target=\"_blank\" rel=\"noreferrer noopener\">senaste Bloomberg-rapporten<\/a> h\u00e4vdar personer med insyn i projektet att PHYSINT hade missat tidsfrister i utvecklingen och var p\u00e5 v\u00e4g att kraftigt \u00f6verskrida budgeten trots att spelet fortfarande var flera \u00e5r fr\u00e5n lansering (via <a href=\"https:\/\/in.ign.com\/hideo-kojima-action-espionage-project\/271631\/playstation-ditched-kojimas-physint-due-to-missed-deadlines-and-budget-concerns-report-claims\" target=\"_blank\" rel=\"noreferrer noopener\">IGN<\/a>). Rapporten pekar ocks\u00e5 p\u00e5 de kommersiella resultaten f\u00f6r Death Stranding och Death Stranding 2, som enligt uppgift inte n\u00e5dde upp till PlayStations int\u00e4ktsf\u00f6rv\u00e4ntningar.<\/p>\n\n\n\n<p>Ytterligare ett rapporterat orosmoment var exklusivitet. Bloomberg uppger att PlayStation var tveksamt till att investera hundratals miljoner dollar i ytterligare ett Kojima-spel som kanske inte skulle f\u00f6rbli permanent exklusivt f\u00f6r dess h\u00e5rdvara. B\u00e5da Death Stranding-spelen expanderade s\u00e5 sm\u00e5ningom bortom PlayStation, medan Kojima Productions beh\u00f6ll \u00e4gander\u00e4tten till franchiserna.<\/p>\n\n\n\n<p>Rapporten s\u00e4ger ocks\u00e5 att vissa Sony-chefer som hade n\u00e4ra relationer med Kojima sedan dess har l\u00e4mnat f\u00f6retaget, vilket potentiellt f\u00f6r\u00e4ndrar det interna st\u00f6det kring projektet.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-xbox-stepped-in-to-keep-physint-alive\">Xbox klev in f\u00f6r att h\u00e5lla PHYSINT vid liv<\/h2>\n\n\n\n<p>Situationen kunde ha slutat med att PHYSINT avbr\u00f6ts helt, men Kojima Productions b\u00f6rjade snabbt s\u00f6ka efter en ny partner. Kojima sade att PlayStation ov\u00e4ntat meddelade studion i mitten av juni att projektet skulle avbrytas, varefter teamet tillbringade ungef\u00e4r tre m\u00e5nader med att leta efter en ny utgivare. Till slut hittade man den partnern i Xbox.<\/p>\n\n\n\n<p>Xbox har nu officiellt bekr\u00e4ftat att man kommer att publicera PHYSINT och ut\u00f6kar d\u00e4rmed sitt befintliga partnerskap med Kojima Productions bortom OD. F\u00f6retagen s\u00e4ger ocks\u00e5 att deras relation kommer att str\u00e4cka sig till film- och tv-projekt.<\/p>\n\n\n\n<p>Intressant nog inneb\u00e4r f\u00f6r\u00e4ndringen f\u00f6r n\u00e4rvarande inte en bekr\u00e4ftad Xbox-exklusiv lansering. Plattformar och ett releasedatum f\u00f6r PHYSINT har \u00e4nnu inte tillk\u00e4nnagivits, s\u00e5 det \u00e4r fortfarande f\u00f6r tidigt att s\u00e4ga exakt var spelet slutligen kommer att hamna.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hideo Kojimas PHYSINT har tagit en dramatisk v\u00e4ndning, d\u00e4r Xbox nu kliver in som spelets utgivare efter att PlayStation l\u00e4mnade projektet. Kojima Productions bekr\u00e4ftade att utvecklingen forts\u00e4tter med Xbox, men en ny Bloomberg-rapport kastar mer ljus \u00f6ver varf\u00f6r Sony beslutade att \u00f6verge det efterl\u00e4ngtade actionspionagespelet. PHYSINT blev enligt uppgift f\u00f6r dyrt f\u00f6r PlayStation Enligt den [&hellip;]<\/p>\n","protected":false},"author":2314,"featured_media":6545,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_enabled_clarity":"","footnotes":""},"categories":[1],"tags":[],"work":[],"class_list":["post-6544","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v28.3 (Yoast SEO v28.3) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>PlayStation bryter med Hideo Kojimas PHYSINT p\u00e5 grund av budget- och deadlinebekymmer, h\u00e4vdar rapport<\/title>\n<meta name=\"description\" content=\"PlayStation ska ha skrotat Hideo Kojimas PHYSINT p\u00e5 grund av budgetproblem, missade tidsfrister och l\u00f6nsamhetsoro innan Xbox klev in.\" \/>\n<meta name=\"robots\" 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When he's not breaking the keyboard, you can find him cooking, or listening to music\/podcasts.","sameAs":["https:\/\/x.com\/rishaj_u"],"url":"https:\/\/windowsreport.com\/se\/author\/rishaj\/"}]}},"_links":{"self":[{"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/posts\/6544","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/users\/2314"}],"replies":[{"embeddable":true,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/comments?post=6544"}],"version-history":[{"count":1,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/posts\/6544\/revisions"}],"predecessor-version":[{"id":6546,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/posts\/6544\/revisions\/6546"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/media\/6545"}],"wp:attachment":[{"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/media?parent=6544"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/categories?post=6544"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/tags?post=6544"},{"taxonomy":"work","embeddable":true,"href":"https:\/\/windowsreport.com\/se\/wp-json\/wp\/v2\/work?post=6544"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}