Shadow Warrior 2 was just released on Xbox One and Windows and doesn’t support Denuvo or any other form of DRM. The absence of Denuvo protection intrigued gamers, who tried to convince the game’s developer to add this feature and prevent people from pirating the game.
KriS, one of the game’s developers actively involved in the Shadow Warrior 2 discussion threads on Steam, explained that user experience is the most important thing for the company. Adding Denuvo support would limit that experience, which is exactly what the developers didn’t want to do.
We don’t support piracy, but currently there isn’t a good way to stop it without hurting our customers. Denuvo means we would have to spend money for making a worse version for our legit customers. It’s like this FBI warning screen on legit movies.
Shadow Warrior 2 fans saluted the developer’s decision and even attacked the user who first suggested Denuvo implementation, with the general consensus among Shadow Warrior 2 fans being that the person was actually a representative.
It’s great to see a company that is 100% pro consumer. They already have my money for Shadow Warrior 2.
As far as piracy is concerned, people who really want to pirate will always find a way to do so and there isn’t much a developer can do about it. Moreover, anti-piracy tools are expensive and can harm the relationship between game developers and consumers.
Taking this into consideration, Shadow Warrior 2’s developers took the right decision in preferring to focus their attention on making the user experience as good as possible. And judging by the features it brings, the game promises to deliver an unforgettable gaming experience.
Are you planning to buy Shadow Warrior 2 when it becomes available?
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