Windows 11 Expands Advanced Shader Delivery to Nvidia and Intel


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Image credit: Microsoft

Advanced Shader Delivery is expanding across Windows 11, with Microsoft bringing the technology beyond AMD RDNA graphics hardware to Intel, Nvidia, and Qualcomm GPUs.

The feature aims to reduce shader compilation delays and improve gaming smoothness by shipping pre-compiled shaders alongside supported game files.

Advanced Shader Delivery expands beyond AMD

Microsoft is widening support for Advanced Shader Delivery, or ASD, across a much broader range of Windows 11 gaming hardware.

Instead of forcing a game to compile large numbers of shaders during its first launch, ASD allows developers to distribute pre-compiled shaders with their games. This can shorten the initial setup process and reduce shader-related stuttering during gameplay.

The feature requires Windows 11 24H2 or newer.

AMD already supports ASD across RDNA 1, RDNA 2, RDNA 3, RDNA 3.5, and RDNA 4 GPUs when running Adrenalin 26.6.1 or newer.

Qualcomm support extends to Snapdragon X2 Series devices using driver version 2026.08.3 or newer.

Nvidia and Intel support arrives later this month

Microsoft plans to expand Advanced Shader Delivery support further later this month.

Intel support will cover the Arc B570 and Arc B580 graphics cards, along with integrated graphics found in Core Ultra Series 2 and Series 3 processors.

Nvidia support will extend across all RTX GPUs, including RTX Spark hardware.

That gives Microsoft a much broader base for ASD, covering dedicated and integrated graphics hardware from AMD, Intel, Nvidia, and Qualcomm.

However, broader GPU support does not mean every Windows 11 game will automatically benefit from the technology.

Games must add Advanced Shader Delivery support

Developers need to integrate ASD into their games before players can take advantage of it.

Microsoft does not enable the feature automatically at the operating system or graphics driver level for every title.

Gears of War: E-Day will become the first game to support Advanced Shader Delivery across the newly expanded hardware ecosystem.

That makes the title an early showcase for Microsoft’s attempt to reduce one of the more frustrating problems in modern PC gaming: lengthy shader compilation and shader-related stutter.

The wider hardware rollout could make ASD more attractive to developers because they will no longer need to target only a limited set of AMD GPUs.

In other Windows 11 news, Microsoft has introduced a faster way to open AppData from File Explorer.

Meanwhile, Nvidia’s RTX 5070 has become Steam’s most popular GPU, highlighting the growing presence of newer RTX hardware among PC gamers.

Via Neowin

More about the topics: intel, nvidia, Windows 11

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