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Halo 5: Guardians is a first-person shooter developed by 343 Industries and published by Microsoft Studio for the Xbox One console. 343 Industries started to formulate the concepts and objectives of Halo 5 shortly after the release of Halo 4, a game released back in November 2012. Halo 5 was announced for the Xbox One during the Electronic Entertainment Expo 2013, but was released last year in October 2015. Halo 5: Guardians boasts a new game engine that allows it to maintain 60 frames per second.
The game received positive reviews from critics. According to most of them, the gameplay, level design, visuals and multiplayer modes are great. However, when it comes to the single-player campaign, it seems that a many critics and players were disappointed.
Recently, 343 Industries added four new maps to Halo 5: Guardian while also updating a few others for the game’s Big Team Battle Mode. It seems these maps were made using the Halo 5’s Forge tools and were created in partnership by 343 and fans. The four new maps are called Traffic Jam, Unearthed, Estuary and Dispelled. It seems that the tweaks to the existing dozen Big Team Battle maps have not only improved gameplay but also its aesthetics.
With twelve updated maps and the addition of four brand new maps, this refresh is the largest update to a playlist in Halo 5 to date. […] In order to pull off such a large task, we coordinated with two incredible parts of the Halo community – the Forge experts, and the diehard Big Team Battle players. These communities worked tirelessly to consistently host custom game lobbies in order to make sure each map was thoroughly tested.
You can check out the new maps on Haloway Point’s latest blog post.
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