Microsoft releases Visual Studio Tools for Unity 2.3 to for easier cross-platform game development

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Unity Technologies makes a popular cross-platform game development tool that makes it easier for developers two write a game once and publish it to multiple platforms. The tool maker is so popular, in fact, that they just announced receiving $181 million in Series C investing funds, meaning they’re now even better equipped to continue making great game development tools.

Microsoft supports game development on Windows machines with the Visual Studio Tools for Unity, which just received an update to version 2.3. VSTU 2.3 offers the following updates:

  • VSTU no longer conflicts with the Xamarin tools, preventing you from debug your Unity game.
  • You can now use the text, XML, HTML and JSON string visualizers when debugging.
  • Support for function breakpoints in Visual Studio 2015 is now included.
  • All of Unity’s MonoBehaviours are now available from our wizards.
  • Multiple issues in the expression evaluation of the debugger have been resolved.

Microsoft recommends users update to Unity 5.3 for best support. More details are available at the blog post, and you can post suggestions at the relevant UserVoice.