Destiny 2 lost 80% of players in just 6 weeks
Back in September, millions of gamers played Destiny 2 every day. Now, almost two months after its release, the game lost 80% of players.
As a quick reminder, the game’s popularity peaked in mid-September, reaching 3.5 million active players. However, its popularity started to severely decrease at the beginning of October and has been on a downwards spiral ever since.
Many were surprised to see this extremely popular game take a nose-dive and wondered why that happened.
It seems that there are three reasons that contributed to this trend: the light content, the predicable story line and all the annoying bugs affecting the game.
Players complained that Destiny 2 brings no significant changes, no new classes, no new abilities to replace the old ones, no collectables.
Moreover, the new features only make the gaming experience more frustrating. For example, the annoying timer in the nightfall drove many players crazy.
Many gamers agree that Destiny 2 fails to bring a breath of fresh air to the franchise and there’s no point in continuing to play since the action and predictable and often frustrating.
The pvp sandbox is boring, the iron banner loot was pointless and sucked, and the entire event wasn’t very rewarding to play in terms of the amount of loot you got. What did you expect? I played like 2 Iron Banner games then set D2 down and haven’t touched it since. They need to majorly rework the pvp sandbox to make it fun and interesting again.
Destiny 2 launches on PC
The game is now available on PC as well. It will be interesting to see if the PC release manages to boost the game’s popularity. However, this seems to be highly unlikely.
Many potential players already confirmed they’re not planning to buy Destiny 2 due to the presence of the aim assist feature, which breaks the game’s competitive integrity.
Have you played Destiny 2? What do you think about the game? Share your thoughts in the comments below.
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