Along with the Windows 10 Fall Creators Update, Microsoft rolled out its very own video game anti-cheating platforms: TruePlay and Game Monitor.
TruePlay offers a new set of tools targeted at combating cheating within Windows 10-compatible games. It’s quite similar to the Valve Anti-Cheating system in that it’s limited to games built for the Universal Windows Platform including the recent additions to the Forza franchise, for instance.
Games with TruePlay will run in a sandboxed/protected process mode, mitigating a class of frequent cheating tools because the game’s real PID is never exposed to other processes.
There will also be a separate Windows process that will be on constant lookout for common behaviors and manipulations.
The data from this process, known as telemetry. will be shared with game developers following the determination of cheating tactics in case these might occur.
Game Monitor tech is another interesting addition, with the OS sharing system information with games to weed out cheating tools such as aimbots. Enabling Game Monitor technology could soon become a requirement for some online multiplayer games.
Most users don’t really trust these anti-cheating tools that Microsoft plans on rolling out since the expectation is that everything the company develops will eventually be cracked within hours or days of its release, seeing it as Microsoft refusing to learn that it cannot beat hackers. We’ll just have to see.
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