Internet of Things
The Internet of Things refers to uniquely identifiable objects (things) and their virtual representations in an Internet-like structure. The term Internet of Things was first used by Kevin Ashton in 1999. The concept of the Internet of Things first became popular through the Auto-ID Center and related market analysts publications. Radio-frequency identification is often seen as a prerequisite for the Internet of Things.
Game streaming enables players to stream games from consoles so they can play them on alternative devices. Microsoft announced at E3 that its building a […]
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