Ubisoft releases new patch for Tom Clancy’s The Division
Just last month, the developers behind Tom Clancy’s The Division announced they would be revamping most of the game and now, Ubisoft is preparing for the official launch of patch 1.4 for the popular game. They’re clearly prioritizing this patch over Survival and Last Stand mode, both of which they are currently working but set aside for this patch.
The update is expected to include some huge updates that fix several recurring bugs in the game which contributed to many of its issues in the market. The Division scored mostly positive reviews when it was first released but there were gamers who reported a few drawbacks in the game including lack of activity variety and lack of dynamic encounters, which Ubisoft easily detected from its Public Test server.
The game’s newest update is long-awaited and is already receiving positive reception even before its release on October 25 for the PC, Playstation 4, and Xbox One.
Here are a few high points from the full patch notes:
New World Tiers: When players reach level 30, they will be able to select their World Level Tier which determines the level of the enemies they encounter in the game’s overworld and the quality of loot the enemies drop.
Gameplay Improvements: Ammo capacity will shoot up automatically after a player reaches level 30 by 50%. Also, empty slots will be refilled in matchmaking if the group’s privacy settings allow it. Player accuracy will be lowered for a short time after performing combat rolls and a player’s HP will now regenerate when out of combat. Moreover, the magazines of weapons will be automatically refilled if the player encounters ammo crates.
Gear Sets and Enhancements: All gear sets have been overhauled, the details of which are elaborated in the patch notes. Moreover, a gear score of over 182 will offer fixed stats in the main attributes. Gear talents are reset and armor parts have been changed. Resiliency will now depend on toughness.
UI Enhancements: Items can be marked as junk and as favorites. Players can now repurchase from vendors, and deconstruct items from The Stash.
Skills: All skills except the signature ones now hold a 5-second cooldown period. First aid healing capacity has been revamped and most of the skills have seen alterations to promote balance. With hard caps removed from most skills, several skills are given more power over others, resulting in cookie-cutter gameplay.
Loot and rewards: Weekly and daily loot caches drop items balanced accordingly with players current gear, newer targets set in the High-Value Target contract pool, prizes have been upgraded, and a four-hour time respawn period is added for roaming bosses and NPCs. These updates in the gameplay will bring overall better rewards and meaningful gear progression.
Bug Fixes: Most importantly, the game’s UI has been revamped with several bug fixes.
Patch 1.4 for Tom Clancy’s The Division takes up 5GB of space but may vary from platform to platform. The update will be officially available live after a three hour maintenance period on Tuesday starting at 9.30 CET. With all these features, we can say fans of the game are going to be utterly pleased and to top it off, the film adaption will ignite even more excitement among The Division’s lovers.
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