Conan Exiles leveling system divides players, here’s why

By: Ivan Jenic
2 minute read

As Conan Exiles hits the Early Access stage, it provoked divided opinions on multiple subjects. Conan Exiles is both an offline and online open-world survival sandbox game in many aspects similar to ARK. The game resides in the well-known Conan the Barbarian universe where the player takes a role of an exile and fights to survive in hazardous conditions.

Even though the game implements some interesting multiplayer innovations, it is still an unfinished project. We’ll need to wait for a year in order to get a full version. Nonetheless, even in Early Access, the game already has a respectable player base. That base already presented mixed-up game evaluation and one of the subjects is related to in-game leveling.

One Steam user is a passionate opponent of the leveling system. He stated:

All it does is make other servers unplayable. Just make it so you need certain crafting stations for certain items, also making items cost more may help. But levels just make pvp and making bases completely unfair. Also removing it will stop people from calling this game ark dlc. Also this is just my early acess opinion.

On the other hand, the majority of the users found this less than pleasing. Their opinion is quite the opposite since they find the leveling system to be well-implemented. Additionally, others offer some ideas that may improve item crafting and therefore optimize leveling. Users are aware of the balancing issues newbies have, but their remarks are well-pointed towards the advancing trough game from the bottom of the food chain. As Nightmvre, another Steam user, stated:

‘Here let me put it this way. The game isnt supposed to be balanced. You need to work your way up the ladder of power in order to take on the higher level players.’

We all look forward to some of the upcoming patches created with player’s feedback. That is one of the advantages of Early Access since the players are the ones that vastly affect the way the game and its meta evolves. However, multi-server playing with one character is probably a hard thing to expect. Don’t forget, as some players said, that it’s much easier to advance trough game in groups.

What is your standpoint on the matter? Do you find game’s leveling unbalanced or are you satisfied with its current state? Tell us in the comments bellow.


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