- Dying Light 2's manufacturers released the new patch notes that include both fixes and improvements.
- If you're interested in solving bugs, keep in mind that the 1.2 patch comes up with story progression and co-op fixes.
- When it comes to the latest improvements, engineers announced UI, technical, and more impressive updates.
Dying Light 2 was recently released and lots of users seem to be pretty exciting about what it got.
Even if some of you might already encounter specific bugs, keep in mind that Dying Light 2 update patch notes are now officially live on all platforms.
Alongside the 1.2 updates, there’s a tonne of co-op and quest-related fixes, as well as remedies for various problems, but there are also plenty of improvements in very specific areas, including UI/UX, the final boss fight, and night combat.
If you’re interested in discovering more about this subject, make sure you read this article completely.
What’s changed in Dying Light 2?
1.1 Story progression fixes
If you’re a Dying Light 2 fan, you’re probably aware of the story progression-related bugs. Fortunately, engineers ensured to fix the most common ones.
Alongside the Dying Light 2 Patch 1.2, keep in mind the following:
- All known cases with Deathloops were eliminated
- Developers have fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, and Double Time
- Safe zones related problems were solved (in-game clock stops, can’t sleep)
1.2 Nightrunner Tool fixes
As a lot of worldwide gamers reported night runner tool related problems, engineers didn’t wait to fix the most important ones, as follows:
- Occasional screen flickering on PS5
- Infinite loadings
- Custom quest music for peers in co-op sessions
1.3 Co-op fixes
In case you don’t already know, co-op games (cooperative games) allow players to work with one another to achieve a common objective. Co-op is a subcategory or game mode of Multiplayer.
It seems like many users were complaining about co-op issues and this is what developers managed to fix through the Dying Light 2 Patch notes 1.2:
- Stability issues like crashes or black screens in certain situations
- Numerous story progress blocks
- Accepting invites related problems
- Challenges issues like no weapon when inventory full, difficulty balance improved, tools requirements properly handled
- Co-op parties spawning in distant places
- Improved/fixed replication of city open-world activities: windmills, hanging cages, loot chests, NPC rescue issues
- Enemies and players falling through the ground in certain situations
- Several performance drops
2.1 UI/UX improvements
Of course, the Dying Light 2 Patch 1.2 updates are not only about fixes, but also the game’s improvements.
When it comes to the UI/UX related ones, these are the aspects described by developers:
- Survivor Sense – It now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions
- Improvements to the Options Menu information architecture incl. – It was introduced a dedicated Accessibility Tab
- New features – Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator
- The dynamic setting for Player Health Bar – It is the new default and hides the bar when the player is at 100% health
- The dynamic setting for Item Selector – Is the new default. The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad
- The dynamic setting for the Time of Day Indicator – It is the new default setting. The Time of Day Indicator becomes visible during day-night transitional periods
- Widget settings – All of the widgets that are set Hidden or Dynamic become visible in Extended HUD
- Visual Improvements to Player HP and Stamina bars – These elements are lighter and their colors are more neutral
- Visual Improvements to the enemies’ stance meter – These were improved to indicate its connection to blunt weapons
2.2 Important Combat improvements
Besides the UI/UX improvements, Dying Light 2 Patch 1.2 also comes up with important combat improvements and these are the ones reported by engineers:
- Biter behavior during the day – In this case, the enemy latches onto the players more frequently which diversifies enemy encounters
- Performance of blunt weapons – These were improved to reflect the sense of weight
- Enemy reaction depending on the type of weapon – The updates were applied to better reflect the weight of the weapon
- Human opponents – Now, they can now block players’ attacks during light hit reaction time
- The light hit reactions for human enemies – These have been shortened
2.3 Night improvements and balance
When it comes to night improvements and balance, it seems like these are the news that you might have interest in:
- Howler’s sense range increased
- Increased the Howler resistance to range weapons
- The chase is triggered when a Howler is hit by a ranged weapon and is still alive
- Volatiles come out of hiding spots faster during the chase
- Level 4 of the chase is now more difficult
2.4 Final Boss Fights improvements
As worldwide gamers reported, it seems like the final boss fights are some of the most exciting in Dying Light 2. That’s why manufacturers decided to improve this feature, as follows:
- They fixed the issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during CO-OP play
- Opponent behaviors were alternated in Phase 2 during CO-OP play
- Opponent performs area attacks now more frequently during CO-OP sessions
- They shortened the narrative scenes between the phases in a boss fight
- They improved the boss fight pacing
2.5 Technical improvements
Because having a game that is always technically improved will allow you to enjoy the best experience you can, we also need to consider the Dying Light 2 technical improvements:
- High-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops
- PC DX12 cache-related improvements. The game now works smoother upon the first launch
- AVX technology is no longer used in the game, improving issues related to a game crashing on the launch
- Improvements in outdoor lighting, sun and spotlight shadows, to Motion Blur – added intensity and distance blur customization
In conclusion, this is all you have to know about the Dying Light 2 patch notes that came at the same time as Patch 1.2.
Unfortunately, some users reported that Dying Light 2 is still not launching on Steam. In order to prevent/solve this issue, do not hesitate to check our dedicated guide.
For those of you who are facing any additional questions, make sure you share them by leaving a comment in the section below.