Sony Gets Gran Turismo 7 Working on Switch 2, Release Still Unlikely


gran turismo 7

A new report claims Sony has successfully run Gran Turismo 7 on Nintendo Switch 2 hardware, but a commercial release may never happen.

According to GameRant, insider Jeff Grubb revealed during a recent discussion that Sony managed to get Gran Turismo 7 running on the Switch 2. The test reportedly demonstrates technical feasibility, though Sony does not plan to officially launch the racing title on Nintendo’s upcoming system.

Gran Turismo 7 reportedly tested on Switch 2

Gran Turismo 7 has remained one of Sony’s flagship racing simulators since its 2022 debut on PlayStation platforms. The title continues to receive updates with new cars, tracks, and seasonal content, and it reportedly still has over 2 million active players as of December 2025.

During a platform strategy conversation, Jeff Grubb suggested Sony internally tested the game on Nintendo Switch 2 hardware. Despite the successful test, he indicated Sony likely has no intention of bringing the full game to Nintendo’s ecosystem.

The claim aligns with broader reports that Sony does not plan to expand major single-player exclusives to rival platforms. One of such exclusives is Marvel’s Wolverine, which just got an official release date.

Why test if there’s no release?

The Switch 2 has already attracted major third-party ports, including Cyberpunk 2077, Assassin’s Creed Shadows, and Street Fighter 6. Reports also indicate that Final Fantasy VII Remake performed strongly on the platform after its January launch.

However, industry watchers believe the Gran Turismo 7 test may connect to Sony’s own future hardware ambitions. Rumors continue to circulate about a potential portable-oriented PlayStation 6 concept that could feature docked performance similar to Nintendo’s hybrid design.

Testing on Switch-like hardware could allow Sony engineers to evaluate scalability, optimization strategies, and performance balancing for a future handheld PlayStation device. Running a demanding racing simulator on lower-power hardware would provide valuable insight into engine flexibility.

Sony’s evolving exclusivity strategy

Sony historically prioritized strict console exclusivity. In recent years, the company expanded into PC, bringing major titles to a broader audience after timed console windows.

Franchises such as Marvel’s Spider-Man, The Last of Us Part I, God of War, and Stellar Blade eventually launched on PC. Still, Sony has not committed to bringing first-party exclusives to competing console platforms.

Even if a Switch 2 version never materializes, the reported test suggests Sony continues exploring technical flexibility for its internal engines and flagship franchises.

In separate developments, Sony recently filed a patent for a “Soft Pause” system that could support AI-assisted gameplay. Meanwhile, rumors suggest the next full console generation may not begin until at least 2028, meaning fans waiting for PlayStation 6 could face a longer timeline.

More about the topics: nintendo switch 2, sony

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