Ubisoft Cancels Prince of Persia Remake & 5 Others, Delays 7 & Shuts 2 Studios in Major Reset


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Image credit: Ubisoft

Earlier today, Ubisoft announced (PDF) a major organizational, operational, and portfolio reset. As part of that major reset, the company has confirmed the cancellation of six games, delays to seven others, and the closure of two studios as it restructures the company for long-term sustainability.

Ubisoft overhauls strategy as it announces game cancellations, delays, restructuring, and studio closures

Among the ones canceled is Prince of Persia: The Sands of Time Remake. That project alone has faced numerous delays since its reveal. Ubisoft also cancelled four unannounced titles, including three new IPs, along with one mobile game.

At the same time, Ubisoft confirmed it has delayed seven upcoming games to “ensure enhanced quality benchmarks are fully met.” One unannounced title originally planned for FY26 has now been pushed to FY27, which hints at Ubisoft’s more selective release strategy.

On the studio front, Ubisoft has closed its Halifax mobile studio and its Stockholm studio, while continuing restructurings at RedLynx, Massive Entertainment, and Ubisoft Abu Dhabi. Unisoft adds that these decisions will help in its cost-cutting efforts and a plan to reduce fixed costs by roughly €500 million by March 2028.

Unisoft’s new operating model

As part of the reset, Ubisoft is also rolling out a new operating model built around five Creative Houses. Notably, each one of them will now be responsible for specific genres and franchises:

  • Creative House 1 (Vantage Studios): Assassin’s Creed, Far Cry, Rainbow Six
  • Creative House 2: The Division, Ghost Recon, Splinter Cell
  • Creative House 3: For Honor, The Crew, Riders Republic, Brawlhalla, Skull & Bones
  • Creative House 4: Anno, Prince of Persia, Rayman, Might & Magic, Beyond Good & Evil
  • Creative House 5: Just Dance, Uno, Hungry Shark, Idle Miner Tycoon, Ketchapp titles

Ubisoft says the reset is necessary due to rising AAA development costs and tougher market conditions, even as successful AAA releases carry higher upside than ever. Last but not least, the company admitted the changes will heavily impact its FY26 and FY27 financials. At the same time, Ubisoft maintains that the reset is designed to restore creative leadership, improve execution speed, and deliver higher-quality games over time.

Article feature image source: Ubisoft

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