Windows 10 is ruining Valve’s dream of a widespread SteamOS

Radu Tyrsina
by Radu Tyrsina
CEO & Founder
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There is no doubt that gaming is an important part of the computer ecosystem. A considerable number of computer users dedicate chunks of their day playing video games and Valve sought to take advantage of that by introducing a new platform. While Microsoft Windows has been the go-to in gaming for a long time, it has gone through different phases that might have been more or less indifferent to it.

SteamOS was developed by Valve back when Microsoft was heavily invested into the Windows 8 project. Windows 8 turned out to not be the most supportive platform for video game enthusiasts and SteamOS was designed as the perfect response for the lack of a competent gaming OS on the market.

It is easy to observe how Microsoft’s plans have changed since Windows 8. In the meantime, Windows 10 has arrived with a whole new identity for the developer and a new set of goals. With a refreshed perspective and plan, Microsoft seems to have reclaimed dominant control over the gaming sector of Windows users, something that is interfering with Valve’s SteamOS operations.

According to trustworthy sources, Valve had spoken with various high end manufacturers about producing lines of computers which would operate solely on SteamOS software. More recent reports, however, claim that Valve’s Alpha computers running Windows 10 are doing most of the work in terms of sales.

When SteamOS was conceptualized, it seemed like a sturdy plan but the unexpected happened when Microsoft shifted its priorities to where we can expect the tech giant to monopolize the computer market through its superior catalogue of supported games. Steam OS is still relatively new and does not possess compatibility with all the titles supported on Windows.

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