Mass Effect: Andromeda is a game that challenges players to go the edge of space, and explore distant galaxies in order to find a new home for mankind. MEA features complex and challenging quests, as well as many confrontations with hostile alien forces. If you manage to complete your quest at the end of the day, you’ll earn the permission to build outposts on various planets.
Mass Effect: Andromeda offers an interesting gameplay and many surprises along the way, but somehow many players are not satisfied with the game. Actually, the game has a 4.2 user score on Metacritic. On the other hand, most critics have been positively impressed by the game, and as a result, offered positive reviews.
So, what causes this huge difference between the manner in which players and critics perceive the game?
What players hate about Mass Effect: Andromeda
We have scoured almost 200 negative user reviews on Metacritic to isolate the elements that pushed players to give MEA such bad notes. Here are the three culprits that made players dislike the game.
- Various bugs limiting the gaming experience
Absolute garbage and waste of my money, very bad game. Full of glitches and bugs, boring gameplay and terrible story and animations. Poorly optimized, everything about this game is an epic failure, how could this have happened?
As we already reported, Mass Effect: Andromeda is indeed affected by some technical issues that may sometimes severely limit the gaming experience. The good news is that there is a series of workarounds already available, allowing players to quickly fix the most common bugs.
- The game is full of clichés
Players suggest that MEA should have featured more original elements. Some players even went as far as saying that the gameplay is carbon copy of ME3.
[…] writing is laughable. Story was probably written by 17 yr kid. Characters are cliche and bad cliches at that. This game doesnt even care about established lore.
- Mass Effect Andromeda is no longer ME
Players expected the game to highlight a series of traditional ME elements, such as the story, and the relations between characters and species. By focusing too much on the open world design, the devs have blurred the core elements of the game.
ME1, ME2, ME3 are about story, characters, species and relations between the latter two. ME Andromeda tries to be the same, but it also includes new gameplay layers due to its focus on an outdated openworld concept. The result: It fails at both ME’s core elements (see above) and at being a great openworld game.
Have you played Mass Effect: Andromeda? Use the comment section below to tell us more about your experience.
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