The Division's 'Incursions' patch brings a plethora of new features and bug fixes

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The first major content patch for Tom Clancy’s The Division landed yesterday. The pack offers many new interesting features, games changes and bug fixes. This update is sure to bring the gaming experience to the next level.

Ubisoft brings a series of new features to the game, making it more interesting and unpredictable. Falcon Lost is a new incursion you can enjoy after having reached level 30, namely after having completed the mission “General Assembly”. Only four players can confront one another at this level.

You can now trade weapons with other players. You can also share weapons but only during the first 2 hours after you acquired them and only with players from your group. If another player has lost his weapon and you find it, it’s your lucky day, you can take it.

Other important features include:

  • Gear set equipment can be found by completing the most challenging activities in Manhattan.

  • Collecting and wearing gear sets grant powerful stat bonuses and talents.

  • Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours.

  • Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges.

  • Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”.

  • Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments.

  • Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete.

  • Dark Zone Supply Drops is a new feature allowing the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents.

  • Supply drops will occur multiple times over the course the day and are heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance.

As for the game changes, the hottest feature involves enemies of level 30 and more and their equipment. When they are killed, they will now always drop one High-End item. Here are other interesting game changes:

  • Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily.

  • Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted.

  • Level 32 named enemies will have 40% chance to drop Division Tech materials.

  • The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits.

The patch also fixes more than 40 annoying game and PC specific bugs making the gaming experience more pleasant. Here are the most important fixes:

  • Fixed a bug that could prevent characters from accessing the game if they had too many items in their inventory.

  • Fixed a bug where Daily Hard and Challenging missions would no longer reset every day.

  • Fixed a bug where voice chat volume indicators would overlap in the group UI frame.

  • Fixed various prop collisions so that players no longer become stuck.

  • Fixed several issues with Logitech peripherals.

  • Added support for reporting players on PC. Players can now type in chat /report.

If you want to check out the entire list of updates and fixes, go to Ubisoft’s Division page.

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