PlayerUnknown’s Battlegrounds to get 3D positional audio for enhanced realism

by Radu Tyrsina
Radu Tyrsina
Radu Tyrsina
CEO & Founder
Radu Tyrsina has been a Windows fan ever since he got his first PC, a Pentium III (a monster at that time). For most of the kids of... read more
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PlayerUnknown’s Battlegrounds’ current in-game voice implementation sounds similar to other multiplayer shooters you can think of. But, in a game where the player’s positioning matters a lot, the audio should be the best it can be. Luckily, it looks like conversations held with the in-game chat present in PlayerUnknown’s Battlegrounds are set to become much more realistic.

Partnering with Vivox for implementation of positional voice technology

Developer Bluehole announced its partnership with Vivox for an implementation of positional voice technology into Battlegrounds, a great fit for PUBG especially if you’re the kind of gamer willing to leave the in-game voice running.

The company’s press release says that Vivox will increase security by protecting user data from potential threats from outside of the game. This could be referring to the IP addresses of players which are often available in games with VOIP when some software is used. Such a thing could be hazardous as it could transform players in targets for DDoSing and more similar attacks.

The new voice tech’s release date is still unknown

Bluehole didn’t exactly say when we should prepare to receive this cool new feature, but the game did receive its huge September patch just recently with a massive changelog. This patch was the first one in a long while. Bluehole has moved to a new patching schedule in case you weren’t aware of this.

The game is set to receive patches when they are ready. Before this, it used to get them on a monthly basis. This might turn out to be a good thing as developers have more time to test the changes both internally and on public test servers, to make sure that everything goes smoothly.


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